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PlayStation VR2 Announced

Great news PlayStation VR fans. Sony has officially put out some news on PlayStation VR2 hardware!

PlayStation VR2 adds a “true next-gen experience with high-fidelity visuals”. It has also been said there will be new sensory features, enhanced tracking, and also a single-cord setup.

The announcement of this makes me wonder if the hardware will utilise the USB C port on the front of the PlayStation 5 console. What do you think? Let us know down in the comments.

Key Features

Below are some key features of the PlayStation VR2, with thanks to the following blog post:

  • Visual Fidelity: For a high-fidelity visual experience, PS VR2 offers 4K HDR, 110-degree field of view, and foveated rendering. With an OLED display, players can expect a display resolution of 2000×2040 per eye and smooth frame rates of 90/120Hz.

  • Headset-based Controller Tracking: With inside-out tracking, PS VR2 tracks you and your controller through integrated cameras embedded in the VR headset. Your movements and the direction you look at are reflected in-game without the need for an external camera.

  • New Sensory Features: PS VR2 Sense Technology combines eye tracking, headset feedback, 3D Audio, and the innovative PS VR2 Sense controller to create an incredibly deep feeling of immersion. Headset feedback is a new sensory feature that amplifies the sensations of in-game actions from the player. It’s created by a single built-in motor with vibrations that add an intelligent tactile element, bringing players closer to the gameplay experience. For example, gamers can feel a character’s elevated pulse during tense moments. The rush of objects passing close to the character’s head. The thrust of a vehicle as the character speeds forward. Additionally, PS5’s Tempest 3D AudioTech makes sounds in the player’s surroundings come alive, adding to this new level of immersion.

  • Eye Tracking: With eye tracking, PS VR2 detects the motion of your eyes. So a simple look in a specific direction can create an additional input for the game character. This allows players to interact more intuitively in new and lifelike ways. Allowing for a heightened emotional response and enhanced expression that provide a new level of realism in gaming.


Wow. That sounds insane. It’s a shame I can’t really play VR games due to how badly they give me motion sickness.

The Senior Vice President of Platform Experience, Hideaki Nishino has wrote up a blog post on the PlayStation Blog site. You can view more information about PlayStation VR2 there.

If you wish to, you can also check out some more news.

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