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The Day I Became a Bird: Illustrated Adventure Launches 16th April

Numskull Games and PASSION Games have announced a new release date. In collaboration with Hyper Luminal Games, the trio will launch The Day I Became a Bird on 16th April. The heartfelt narrative adventure comes to PC via Steam, Nintendo Switch, and PlayStation.

The Day I Became a Bird follows Frank, a quiet child with big feelings. He develops his first crush on Sylvia, who only has eyes for birds. To win her attention, Frank sets out on a gentle, painterly journey. He explores classrooms, playgrounds, and imagined spaces. Along the way, he navigates love, shyness, and self-expression through exploration, collection, and light puzzle-solving.

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From Page to Screen

The game draws from a storybook by French author Ingrid Chabbert and Spanish illustrator Guridi. It also takes inspiration from an accompanying animated short by Passion Animation. Together, these influences shape a warm, welcoming, and emotionally resonant experience. The game offers a reflective alternative to fast-paced, high-pressure play. Furthermore, it invites players of all ages into a world of curiosity, vulnerability, and transformation. So go on – fly like a bird!

“The heart of this project was always about capturing what love feels like before you really have the words for it,” said Andrew Ruhemann, founder and CEO at PASSION Animation. “We wanted to create something that feels like a picture book you can step inside, where small moments and quiet feelings matter just as much as big story beats.”

the day i became a bird bird playground

Mood Over Mechanics

The Day I Became a Bird draws on PASSION’s roots in animation and storytelling. It also showcases Hyper Luminal Games’ talent for heartfelt narrative adventures. Together, they bring a hand-crafted, illustrative aesthetic to an interactive format. The title prioritises mood, movement, and emotional clarity over traditional mechanics. As a result, it works as a narrative experience just as much as a game.

“When I first imagined Frank’s story, it was always about that very small, very brave feeling of wanting to be seen by someone you really care about,” said Chabbert. “Seeing it take flight as a game has been incredibly moving. It allows players not just to read about those emotions, but to step inside them – to feel the tenderness, the awkwardness, and the quiet courage of first love in a completely new way.”

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Editions and Pricing

The Day I Became a Bird launches on Steam, Nintendo Switch, and PlayStation on 16th April. It will be available in two editions at launch.

The standard edition includes the base game and is priced at £12.99/€14.99/$19.99.

The Feathered Adventurer Edition bundles the base game and film with a digital artbook and original soundtrack. It is available on Steam, Nintendo Switch, and PlayStation, priced at £17.99/€19.99/$24.49.

In addition, players who purchase either edition via Steam or PlayStation will also receive the original short film.

The Day I Became a Bird has been selected for the London Games Festival’s 2026 Official Selection and is playable at the Festival’s New Game Plus event on April 16 and 17.

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